![]() ![]() Overall resistance is fairly low, as the feral ghoul occupants (including a glowing one) are spread out across a wide area.Īfter finding the cure, located in the lowest sections of the facility, MacCready then tells the Sole Survivor to bring the cure to Daisy in Goodneighbor, where she will send it on a caravan out of the Commonwealth. When there, the cure is believed to be housed in the lower levels, which requires reaching the top floors of the facility to the executive terminals to override the containment. He then asks the Sole Survivor to visit Med-Tek Research, where a cure for the ailment may be found, and that he has the containment override password. MacCready will talk to the Sole Survivor again and tell them about his son Duncan, and how he has a disease that will ultimately kill him. Actually taking MacCready himself to Mass Pike Interchange is not required.Īfter MacCready's affinity reaches 750, the second part of the quest will begin. After both Winlock and Barnes are killed, MacCready will talk to the Sole Survivor and say that it relieves him to see the two responsible for harassing him for leaving the Gunners be killed, and return the caps the Sole Survivor used to hire him. Either of them may also be using a set of T-60 power armor at higher levels. Resistance in the interchange is fairly heavy, with 10-15 normal Gunners, a commander, and one assaultron. When Mass Pike Interchange is reached, both Winlock and Barnes will be on the interchange itself, so locating one of the nearby lifts is necessary traveling through fast travel will bring you to a lift north of the interchange, saving the time to find one. This will start Long Road ahead, and Mass Pike Interchange will be marked on the map (MacCready's affection gains will cap at 499 until the Gunners portion of this quest is completed). They are simply trying to convey to the viewer through this billboard that you could possibly be risking being left out on receiving a copy of the game on its release date and are suggesting that if you want to play this game on day one, you should probably reserve your copy now.When traveling with MacCready long enough for his affinity rating to reach between 250 and 500, MacCready will talk to the Sole Survivor and tell them about Winlock and Barnes, and how he wants the Sole Survivor to go to the Mass Pike Interchange and kill them. So this makes us think that Bethesda isn’t using this live action trailer to tell the viewer to pre-order ,but to warn them. If we were to bet on it, we would without a single bone-chilling doubt put down good money on Fallout having the highest units sold of any other game to release this year. The two pass by a motel/gas station and the above sign reads “Welcome Home,” with the following written under it, “Reserve Your Spot Today!”įallout 4 surely doesn’t need any help on selling copies of the game and it would be an insult to place a cheap “Pre-Order Now” screen at the end of any of their trailers. At the very end of the trailer, we see our recently-released vault dweller strolling along the wasteland with his trusty companion by his side. In fact, Fallout 4 captures this same sort of advertisement. ![]() Instead, its message is as pleasant as reading a funny billboard on a long road trip. This message isn’t quite clear as it is not screaming it in our faces like most games do. The newly-released trailer for the game has another motive for delivering us yet another message from beyond our vault doors. ![]() This is not, however, the case with Fallout. Tony Hawk Pro Skater 5 surely warned most of us to stay far, far away from that train wreck. Even if the trailer is promoting a really crappy game, the trailer itself could still be amazingly entertaining sometimes a trailer can even warn us of a possibly poor purchase. Trailers are nothing more than a fun interactive marketing tactic and there is nothing wrong with that, we love them and look forward to them all. ![]() Whatever the case is what the viewer sees from the moment the video starts to the end is all meant to evoke an emotion or persuade the consumer of wanting to purchase their product. The trailer has some great oldies music like all Fallout trailers do, but this trailer may be coy about what it is really trying to say to us without directly coming out and saying it.Īll trailers have meaning to them, whether it’s to sell you on the concept of a newly announced IP, get you excited for an upcoming release, or in some cases (Kingdom Hearts 3) to remind you that they still exist. Fallout fans were recently treated to a live action version of the original trailer (excluding a few scenes, of course, but the dog and power armor in the garage is there, so it’s close enough). Fallout 4 invades and promptly takes over our consoles in twenty-four days, thirteen hours, sixteen minutes and twenty seconds at the time the writing…not like we’re counting or anything. ![]()
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